/*
 * Copyright (C) 2010, Funcom AS, All Rights Reserved
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *  @authors
 *  Svein Gunnar Larsen <sveingunnarlarsen@gmail.com>
 *  Erik Thune Lund <culex.eriklund@gmail.com>
 *  Michel Krohn-Dale <kronicz@gmail.com>
 */

package com.funcom.peeler;

import com.funcom.peeler.properties.PropertiesFrame;
import com.funcom.peeler.tool.ToolPanel;
import com.jme.input.InputSystem;
import com.jme.input.KeyInput;

/**
 * Main class to start the Banana Peeler program
 */
public class BananaPeeler {

    /**
     * Set the KeyInput to AWT and create the basic frames for the program
     * @param args
     */
    public static void main(String[] args){

        KeyInput.setProvider( InputSystem.INPUT_SYSTEM_AWT );

        new ToolPanel();

        new WorkBench();

        new PropertiesFrame();
    }
}

